SUBJECT ICT and Computing

KS3 Years 7/8

Overview of course

Students will have one ICT lesson in every 2-weekly timetable cycle, with students in Year 7 learning how to use PCs and iMac computers safely and effectively within school and beyond, and also learning about the Computer Science behind the equipment and programs that they are  using. Whilst in Year 9 we take a slightly different approach, focusing more on “new media” with a project based unit in one of the areas of Creative Media, preparing students for their options later in that year when they will be offered the option of studying a course focused on the exciting world of computer game design, website design, digital graphics, digital video and digital photography.

Programme of study

Year 7:

Term 1 – Using computers safely and responsibly

Term 2 – How computers work

Terms 3 and 4 – Systems, Control and Programming

Terms 5 and 6 – Word Processing and “vlogging”

Year 8:

Terms 1 and 2 – CAD/DTP

Terms 3 and 4 – Data, Information and Spreadsheets

Terms 5 and 6 – ICT in Enterprise

Year 9:

Terms 1 and 2 – Website Design

Terms 3 and 4 – Recap / Revisit of areas studied in Years 7 and 8, followed by end of Key Stage assessment

Terms 5 and 6 – Chosen options

Skills / Knowledge / understanding

By the end of ks3 should be able to:-

  • Make informed decisions about their own use of ICT, using it safely and responsibly
  • Understand that a computer is a system made up of component parts which all have their own part to play
  • Be able to use a computer for a variety of business, school and creative purposes
  • Be able to combine their use of different programs to produce one cohesive and effective outcome

Methods of assessments / accreditation structure


  • Practical assessment on each skill / application taught against key performance indicators with an emphasis on producing outcomes with a sense of audience and purpose.
  • Cumulative knowledge test at the end of the Key Stage

How Parents and Carers can help

All the tools and equipment that your child will need will be provided at the academy, however you can help your child at home by:

  • Encouraging the safe and responsible use of ICT at home
  • Encouraging an interest in technology and a curiosity of how it works
  • Encouraging the creative use of technology, eg. Encouraging your children to take photos on their phones when you visit places


ICT / Creative Media Production

BTEC Level 1 / Level 2 Technical Award in Creative Media Production

Overview of course

Component 1: Exploring Media Products

Learners will develop their understanding of how media products create meaning for their audiences. Learners will examine existing products and explore media production techniques.

Component 2: Developing Digital Media Production Skills

Learners will develop skills and techniques in media production processes by reworking media products from one of the following sectors: audio/moving image, publishing, interactive design (websites and games).

Component 3: Create a Media Product in Response to a Brief

Learners will apply and develop their planning and production skills and techniques to create a media product in response to a client brief.

Components 1 and 2 are assessed within the Academy, with a sample sent to the exam board in order to ensure consistency of grading nationally. The component 3 assessment brief is released to schools in February, with the work produced by students in response to that brief being sent to the exam board for assessment in May of the same year.


Year 9 Programme of study

Year 9 is a hybrid year bridging Key Stages 3 and 4. In the Autumn and Spring terms, students are introduced to concepts and ways of working which give them an indication of what the KS4 Creative Media Production course entails before making their subject choices during the spring term. Once the KS4 choices have been made, students will follow their new course, beginning with developing the skills required to create Interactive media products.

Year 10 Programme of study


Term 1-3: Component 1 - Exploring Media Products.

  • Media products
  • Audience and Purpose
  • Genre
  • Narrative
  • Representation
  • Audience Interpretation
  • Media production techniques
  • Unit Assessment


Term 4-6: Component 2: Developing Digital Media Production Skills.

  • Practical skills and techniques
  • Pre-production processes and practices
  • Production processes and practices
  • Post-production processes and practices
  • Review of progress and development
  • Unit Assessment

Year 11 Programme of study


Terms 1-3: Create a Media Product in Response to a Brief (preparation and practice).

This externally assessed component builds on knowledge, understanding and skills acquired and developed in Components 1 and 2. Learners will apply their practical skills to the creation of a media product in response to a brief. Learners will submit their ideas, pre-production planning and final media product in a portfolio of evidence which is then sent to the exam board for assessment. In terms 1 to 3, students recap and hone the pre-production, production and post-productions techniques which they developed through the previous components and apply these to a specific brief. As a part of this process, students will sit a mock exam at the end of terms 2 and 3 – Term 2’s exam will be based on pre-production techniques while term 3’s will be based on production and post-production techniques.


Terms 4 and 5: Create a Media Product in Response to a Brief (actual brief).

Students will be issued with the brief for the current year in February and will be given time to research the theme and develop some preliminary ideas before sitting the first half of their assessment which covers the area of pre-production techniques and process (ie. research and design). They will then be given time to develop the assets needed for their final product (eg. sounds, animations, video clips, sprites, photographs, written content, etc) before sitting the final half of their assessment where they will produce a complete media product (eg. game, website, 4 page pamphlet, short film, etc) using these assets.

In School Contact

Mr A Rickett, Lead teacher ICT and Computing

How Parents and Carers can help

Encouraging students to take an interest in “New Media” and to consider how it is made and how it works, giving students opportunities to explore this in their own time, eg by taking photos, creating game levels and skins, developing and maintaining a website, etc.

Software and Websites used

Adobe Creative Suite(CS6) – particularly PhotoShop, DreamWeaver and  Premier Pro

Garage Band

The Academy has also purchased the course pack of teaching resources that accompany this course, however copyright restrictions mean that this cannot be made available online to share with parents and students, but it will be shared with students in “hard copy” format as the course progresses.


Further details about the course can be found on the Edexcel website at:

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